Local AI infrastructure

Model memory and GPU fit

How much memory does this model need, and does it fit on these GPUs?

Size a model, a context and a GPU setup before you download or buy anything.

Size unit

1 · Model

Parameters
8.19B
Layers
36
Heads
32 query, 8 KV
Head dimension
128
Maximum context
40,960 tokens
KV cache per token, 16 bit
144 KiB/token
Hidden size
4,096
Vocabulary
151,936

Values read from the config.json on Hugging Face on October 30, 2026.

These values come from Hugging Face and cannot be edited. Customize to change them.

2 · Precision

How many bits store each parameter.

›Published quantizations

Applies to quantized formats only.

Set apart from the weights. FP8 halves the cache.

3 · Workload

Tokens per sequence, prompt and generated text together.

tokens

Requests processed at the same time, the batch.

4 · Hardware

RTX PRO 6000 Blackwell Server Edition

NVIDIA · Blackwell

Data center

Memory

96 GB

GDDR7 · counted as 96 GiB

Bandwidth

1,597 GB/s

Max power

300 to 600 W

Configurable.

Bars compare each figure with the largest GPU in the catalogue.

NVLink
None
MIG instances
4
NVLink group
None, PCIe only
GPUs per server
up to 8

How it is built into servers

Dividing this GPU

MIG

Divides into 4 memory slices and 4 compute slices, up to 4 instances on one GPU. The profiles:

  • 1g.24gb
  • 2g.48gb
  • 4g.96gb

Where an instance may start:Derived

vGPU for Compute

10 types with 8 to 96 GB of framebuffer, up to 12 vGPUs on one GPU. It needs an NVIDIA AI Enterprise licence and a hypervisor.

Sharing without dividing

Time-slicing works on any GPU, with no memory or fault isolation between the replicas. MPS shares a whole GPU, not a MIG instance.

Number formats

FP4FP8FP16BF16TF32FP32
›Specifications and sources
Memory
96 GB[1]
Type
GDDR7[1]
Bandwidth
1,597 GB/s[1]
Max power
300 to 600 W[2]Configurable.
NVLink
0[3]Not supported.
MIG instances
4[4]
FP4
4,000 TFLOPS[1]NVIDIA does not say dense or sparse.
FP8
2,000 TFLOPS[1]NVIDIA does not say dense or sparse.
FP16 / BF16
1,000 TFLOPS[1]NVIDIA does not say dense or sparse.
TF32
234 TFLOPS[1]NVIDIA does not say dense or sparse.

Number formats: FP4, FP8, FP16, BF16, TF32, FP32

Tensor figures are peak values from datasheets. They are not application performance.

Sources

Loading sources

GPUs in all. They share the model by tensor parallelism, pipeline stages and replicas, as the layout below sets.

1 server of 8 GPUs, the last one with 1

How the GPU is used

Divide each GPU into slices or share it between replicas instead of using more GPUs. Slices and shares run replicas of the model: they cannot be joined into a tensor-parallel group.

Share a device between replicas

Several replicas on one device, each with its own part of the memory.

Compute instances exist only inside a MIG instance.
›Deployment layout

How the GPUs share the model. The memory per GPU, the KV cache room and the GPU counts follow from it, the way vLLM divides them.

Pipeline stages

Splits the layers into runs on different GPUs. Little data crosses between stages, so it suits GPUs without a fast link and servers joined by a network.

Replicas

Independent copies of the model, each with its own KV cache. They share the sequences. A mixture-of-experts model spreads its experts over all of them.

Tensor parallel size: 1, the GPUs divided by the stages and the replicas.

GPUs per server

Tensor parallelism stays inside a server. Beyond it the GPUs become pipeline stages.

Decode context parallel size

Splits the KV cache of every sequence by token over the tensor-parallel GPUs. It adds no GPUs and slows decoding.

Only for mixture-of-experts models.

Runtime assumptions›3 GiB overhead per GPU, 90 % usable, 10 % headroom

Memory for the CUDA context, activations and graphs, in the unit of the page. A heuristic.

GiB

Share of the GPU memory the serving engine may use. vLLM's default is 92 percent.

%

Share of the usable memory that should stay free for a comfortable fit.

%

This model has no sliding window layers.

Fits with headroom

Needs 22.76 GiB per GPU. 63.64 GiB of the 86.4 GiB usable stay free, more than the 10 % margin you asked for.

Required memory per GPU

22.76 GiB

of 86.4 GiB usable

Remaining memory per GPU

63.64 GiB

73.66 % of the usable memory is free

Raw weight size

15.26 GiB

Parameters × nominal bits

Total estimated memory

22.76 GiB

Total GPU memory

96 GiB

Memory of one GPU

Memory on each GPU

GPU memory 96 GiB

  • Weights in memory15.26 GiB67.04 %
  • KV cache4.5 GiB19.77 %
  • Runtime overhead3 GiB13.18 %

Memory budget

Memory budget
PartMemory
Raw weight sizeParameters × nominal bits15.26 GiB
Weights in memory15.26 GiB
Runtime overhead3 GiB
Model with runtime overhead18.26 GiB
KV cache4.5 GiB
Total22.76 GiB

KV cache room

The engine could hold 496,206 tokens of KV cache in what is left after the weights and the overhead, enough for 60.57 sequences of 8,192 tokens.

vLLM prints this as its KV cache capacity at startup. The real capacity is a little lower: the cache is stored in blocks.

GPU count

  • Memory minimum

    1

    TP 1

    26.34 % of usable memory, 63.64 GiB free per GPU

    The fewest GPUs whose memory holds the model in any division. The layout may not be one vLLM accepts.

  • Smallest valid split

    1

    TP 1

    26.34 % of usable memory, 63.64 GiB free per GPU

    The fewest GPUs in a layout vLLM accepts: tensor parallelism inside a server, pipeline stages beyond it.

  • Recommended

    1

    TP 1

    26.34 % of usable memory, 63.64 GiB free per GPU

    A valid split that also keeps your headroom.

Each GPU must hold its own share, so the memory of several GPUs is not one pool. More than eight GPUs usually means several servers.

Memory per GPU by GPU count

Each bar is one GPU count, with the layout vLLM's guidance prefers for it. The line is the usable memory. Choose a bar to use that count.

  • Usable 86.4 GiB
  • Headroom limit
  • Weights in memory
  • KV cache
  • Runtime overhead
  • Star: recommended
  • Diamond: smallest valid split
  • Circle: memory minimum
  • Outlined: in use
  • Faded, dashed: vLLM would not start this layout
›Show as a table
Memory per GPU by GPU count
GPUsLayoutPer GPUFit
1TP 122.76 GiBFits with headroommemory minimum, smallest valid split, recommended, in use
2TP 212.88 GiBFits with headroom
3TP 3vLLM would not start this layout9.77 GiBFits with headroom
4TP 47.94 GiBFits with headroom
5TP 5vLLM would not start this layout7.18 GiBFits with headroom
6TP 3 × PP 2vLLM would not start this layout6.39 GiBFits with headroom
7TP 7vLLM would not start this layout6.3 GiBFits with headroom
8TP 85.47 GiBFits with headroom
9TP 1 × PP 96.1 GiBFits with headroom
10TP 2 × PP 55.27 GiBFits with headroom
11TP 1 × PP 115.61 GiBFits with headroom
12TP 4 × PP 34.74 GiBFits with headroom
13TP 1 × PP 135.13 GiBFits with headroom
14TP 2 × PP 74.79 GiBFits with headroom
15TP 1 × PP 155.13 GiBFits with headroom
16TP 8 × PP 24.23 GiBFits with headroom

What fits at other contexts and concurrency

Each cell is the memory one GPU needs at that context and number of sequences, on the GPUs and layout you have set. Choose a cell to use it.

Sequences ↓Context, in tokens →

What fits at other contexts and concurrency
2K4K8K16K32K40Kmodel max
1
4
16
64
128
256
512
1024
  • Check: fits with headroom
  • Triangle: fits, without the headroom you asked for
  • Cross: does not fit
  • Outlined: in use

Ways to change the setup

Room to grow

This setup fits with headroom. This is how far it could be pushed.

  • The context could grow to 40,960 tokens at 4 sequences

    Then: fits with headroom, 47.17 % of usable memory

  • Up to 52 concurrent sequences fit at 8,192 tokens

    Then: fits with headroom, 88.84 % of usable memory

Deploy this setup

These commands are written for the setup you sized above and the choices you make here, and change with either. Nothing is changed for you: a choice that stops working is kept and marked, with ways to fix it.

The server

Run it with

Runtime

The server that loads the model.

GPUs

The indices of the GPUs on the machine, as nvidia-smi lists them, separated by commas. The setup uses 1 GPU.

Identify the GPUs by

An index depends on the order the driver finds the GPUs. A UUID is tied to the card.

Endpoint

The port the endpoint answers on. 8000 (default)

Listen on

The default keeps the endpoint on this machine.

The endpoint answers only to requests that carry a key. The key is made on your machine and is never written in a command or a link.

More options

Where the downloaded weights are kept. A directory that exists already saves the download.

The default is the release these commands were written for. latest follows the newest.

What will run

DocumentedConfiguration YSTVGT

vLLM · Docker · 1 GPU, RTX PRO 6000 Blackwell

Worth a look

  • You sized a fp16 KV cache for bf16 weights. A 16 bit cache takes the same room in either type, and vLLM stores it in the model's own type unless told otherwise, so the commands do not force fp16.

16 steps in 5 phases. Open one at a time, or all of them.

1Check the hardware

Look at what the machine or cluster offers before you change anything.
  1. Step 1

    Check the driver

    Confirm that the NVIDIA driver is installed and new enough for the software below.

    nvidia-smi

    What you should see

    • A table with the driver version and a CUDA version of at least 13.0, which the image needs.
    Help and sources

    If it does not work

    • If the CUDA version is lower than the software needs, update the driver and check again.

    Where the values come from

    • The GPU you chose: RTX PRO 6000 Blackwell.
  2. Step 2

    Check the GPUs

    Confirm that the machine lists the GPU at index 0.

    nvidia-smi -L

    What you should see

    • One line for each GPU, each naming RTX PRO 6000 Blackwell the way the machine spells it.
    Help and sources

    If it does not work

    • If a GPU you chose is missing, it is not in this machine or the driver cannot see it.
    • If the names do not match what you expect, the indices are not what you think. Identify the GPUs by UUID, which does not depend on the order.

    Where the values come from

    • The calculator uses 1 GPU.
    • The GPU you chose: RTX PRO 6000 Blackwell.
  3. Step 3

    Check that the memory is free

    The calculator expects 22.76 GiB on each GPU, of the 86.40 GiB the engine may use. Check that the memory of the GPU at index 0 is free.

    nvidia-smi --query-gpu=index,name,memory.total,memory.used,memory.free --format=csv -i 0

    What you should see

    • Nearly all the memory of the GPU is free, at least 22.76 GiB on each.

    Keep in mind

    • Other work may already use these GPUs. If their memory is not free, stop that work or choose other GPUs before you start.
    Help and sources

    Where the values come from

    • The calculator: 22.76 GiB needed of 86.40 GiB usable on each GPU.

2Prepare

Get access to the model, install what the server needs and fetch it. A divided GPU is made here too.

Install the tools

  1. Step 4

    Check Docker

    Confirm that Docker Engine is installed.

    docker --version

    What you should see

    • A Docker version.
    Help and sources
  2. Step 5

    Install the NVIDIA Container Toolkit

    Needs administrator rights

    It lets containers use the GPUs. These commands are for Ubuntu and Debian, and the page linked below has the other distributions.

    Comes after step 1

    sudo apt-get update && sudo apt-get install -y --no-install-recommends ca-certificates curl gnupg2
    curl -fsSL https://nvidia.github.io/libnvidia-container/gpgkey | sudo gpg --dearmor -o /usr/share/keyrings/nvidia-container-toolkit-keyring.gpg \
      && curl -s -L https://nvidia.github.io/libnvidia-container/stable/deb/nvidia-container-toolkit.list | \
        sed 's#deb https://#deb [signed-by=/usr/share/keyrings/nvidia-container-toolkit-keyring.gpg] https://#g' | \
        sudo tee /etc/apt/sources.list.d/nvidia-container-toolkit.list
    sudo apt-get update
    export NVIDIA_CONTAINER_TOOLKIT_VERSION=1.20.1-1
    sudo apt-get install -y \
      nvidia-container-toolkit=${NVIDIA_CONTAINER_TOOLKIT_VERSION} \
      nvidia-container-toolkit-base=${NVIDIA_CONTAINER_TOOLKIT_VERSION} \
      libnvidia-container-tools=${NVIDIA_CONTAINER_TOOLKIT_VERSION} \
      libnvidia-container1=${NVIDIA_CONTAINER_TOOLKIT_VERSION}

    What you should see

    • The packages install without errors.
    Help and sources
  3. Step 6

    Connect Docker to the GPUs

    Needs administrator rights

    Register the NVIDIA runtime with Docker and restart it.

    sudo nvidia-ctk runtime configure --runtime=docker
    sudo systemctl restart docker

    What you should see

    • No errors, and Docker comes back up.

    Keep in mind

    • Restarting Docker stops the containers that are running.
    Help and sources
  4. Step 7

    Check that a container sees the GPUs

    Run nvidia-smi in a container that is given the GPU at index 0. Only that GPU should appear.

    docker run --rm --runtime=nvidia --gpus '"device=0"' \
      ubuntu nvidia-smi

    What you should see

    • A table with one GPU, the ones you chose.
    Help and sources

    If it does not work

    • If Docker cannot start with the GPUs, the toolkit is not configured or the indices do not exist on this machine.
    • If the names do not match what you expect, the indices are not what you think. Identify the GPUs by UUID, which does not depend on the order.

    Where the values come from

    • --gpus '"device=0"'

      Default The first GPUs, counted from 0.

Get the server

  1. Step 8

    Download the image

    Download vllm/vllm-openai:v0.32.0 before the first start, so that the start only has to load the model.

    docker pull vllm/vllm-openai:v0.32.0

    What you should see

    • The download completes and the last line names the image.

    Keep in mind

    • The image is several gigabytes.
    Help and sources

3Start the server

Start it with the setup you sized.
  1. Step 9

    Start the server

    Start vllm-qwen3-8b with the setup you sized: the model Qwen/Qwen3-8B, the parallelism, the context and the memory it was given. The first start downloads the model and takes a few minutes.

    Comes after step 3

    # config YSTVGT
    docker run -d --name vllm-qwen3-8b \
      --runtime nvidia --gpus '"device=0"' \
      --ipc=host \
      -v "$HOME/.cache/huggingface":/root/.cache/huggingface \
      -p 127.0.0.1:8000:8000 \
      vllm/vllm-openai:v0.32.0 \
      --model Qwen/Qwen3-8B \
      --max-model-len 8192 --max-num-seqs 4 \
      --gpu-memory-utilization 0.90

    What you should see

    • A container id.

    Keep in mind

    • The first start downloads the model and prepares the kernels, which takes minutes. The server is not ready before that.
    Help and sources

    If it does not work

    • If it stops with an out of memory message, the setup needs more than the GPU holds. Lower the context or the sequences, give the engine more of the GPU, or use more GPUs. The calculator shows by how much.
    • If vLLM says the context is longer than the KV cache can hold, lower the context or the number of sequences.
    • If vLLM says the attention heads cannot be divided by the tensor parallel size, use a size that divides them.
    • If the port is taken, choose another one in your choices.
    • If Docker cannot start with the GPUs, the toolkit is not configured or the indices do not exist on this machine.

    Where the values come from

    • -d

      Default How you chose to run it.

    • --name vllm-qwen3-8b

      From the calculator The repository of the model you chose.

    • --runtime nvidia

      Default How you chose to run it.

    • --gpus '"device=0"'

      Default The first GPUs, counted from 0.

    • --ipc=host

      Default How you chose to run it.

    • -v "$HOME/.cache/huggingface":/root/.cache/huggingface

      Default Where the downloaded weights are kept.

    • -p 127.0.0.1:8000:8000

      Default The port the endpoint answers on.

    • --model Qwen/Qwen3-8B

      From the calculator The repository of the model you chose.

    • --max-model-len 8192

      From the calculator The context length you set: 8,192 tokens.

    • --max-num-seqs 4

      Worked out 4 sequences shared by 1 replica.

    • --gpu-memory-utilization 0.90

      Worked out The usable share you set, 90 percent, divided between 1 replica on the device, rounded down so the shares never add up to more than the device.

    • The repository of the model you chose.
    • The context length you set: 8,192 tokens.
    • The usable share you set, 90 percent, divided between 1 replica on the device, rounded down so the shares never add up to more than the device.

4Check that it works

Wait until it answers, ask it something, and compare the memory with the calculator.

Check the endpoint

  1. Step 10

    Wait until it is ready

    The server answers /health once the model is loaded.

    timeout 900 bash -c 'until curl -fs http://127.0.0.1:8000/health >/dev/null; do sleep 5; done' && echo ready

    What you should see

    • The word ready, after a minute or more while the model loads.
    Help and sources

    If it does not work

    • If it does not become ready, read the last log lines: the model is still loading, or the server stopped with an error.
    • If it stops with an out of memory message, the setup needs more than the GPU holds. Lower the context or the sequences, give the engine more of the GPU, or use more GPUs. The calculator shows by how much.
  2. Step 11

    Check that the model is served

    Ask the server which models it serves.

    curl -sS http://127.0.0.1:8000/v1/models

    What you should see

    • A list with Qwen/Qwen3-8B in it.
    Help and sources

    If it does not work

    • If the answer is 401, the key in this shell is not the one the server was started with.
  3. Step 12

    Ask it something

    One request through the endpoint your applications will use.

    curl -sS http://127.0.0.1:8000/v1/chat/completions \
      -H 'Content-Type: application/json' \
      -d '{"model": "Qwen/Qwen3-8B", "messages": [{"role": "user", "content": "Say hello in five words."}], "max_tokens": 32}'

    What you should see

    • A JSON answer with a message from the model.
    Help and sources

    If it does not work

    • If the answer is 401, the key in this shell is not the one the server was started with.
    • If it does not become ready, read the last log lines: the model is still loading, or the server stopped with an error.

Look at the machine

  1. Step 13

    Look at the GPUs

    See the memory in use and the work on the GPU at index 0 while the server runs.

    nvidia-smi --query-gpu=index,name,memory.used,memory.total,utilization.gpu --format=csv -i 0

    What you should see

    • Memory in use close to what the engine was given.
    Help and sources
  2. Step 14

    Look at the server

    See that vllm-qwen3-8b is running, and what it last said.

    Comes after step 12

    docker ps --filter name=vllm-qwen3-8b --format 'table {{.Names}}\t{{.Status}}\t{{.Ports}}'
    docker logs --tail 20 vllm-qwen3-8b

    What you should see

    • The server is running, and its last log lines show no errors.
    Help and sources

Compare with the calculator

  1. Step 15

    Compare with the calculator

    The calculator expected 22.76 GiB on each GPU, with 90 percent of the GPU given to the engine. The server's own log says what it took for the weights and what is left for the KV cache.

    Comes after step 12

    docker logs vllm-qwen3-8b 2>&1 | grep -E 'Model loading took|Available KV cache memory|GPU KV cache size'

    What you should see

    • Lines with the memory the weights took, the memory left for the KV cache and how many tokens it holds.
    Help and sources

    Where the values come from

    • The calculator: 22.76 GiB needed of 86.40 GiB usable on each GPU.

5Clean up

Stop the server and remove what these steps made.
  1. Step 16

    Stop it

    Can stop or remove things

    Stop vllm-qwen3-8b and free the GPUs.

    Comes after step 9

    docker stop vllm-qwen3-8b && docker rm vllm-qwen3-8b

    What you should see

    • No output, and the GPUs are free.

    Keep in mind

    • The endpoint stops answering.
    Help and sources

Calculation

  • Your input
  • Official specification
  • Calculated result
  • Estimate
  • Heuristic
  • Assumption
›Weights
  1. Raw weight size

    Calculated result

    Raw weight size = parameters × nominal bits per parameter ÷ 8

    = Your input: 8.19B parameters × Official specification: 16 bit/param ÷ 8

    = 15.26 GiB

  2. Weights in memory

    Calculated result

    Weights in memory = parameters × effective bits per parameter ÷ 8

    = Your input: 8.19B parameters × Official specification: 16 bit/param ÷ 8

    = 15.26 GiB

›KV cache
  1. KV cache per token

    Calculated result

    KV cache per token = 2 × layers with a KV cache × KV heads × head dimension × KV cache bits per value ÷ 8

    = 2 × Your input: 36 × Your input: 8 × Your input: 128 × Your input: 16 bit ÷ 8

    = 144 KiB/token

  2. KV cache per sequence

    Calculated result

    KV cache per sequence = KV cache per token × context length

    = Calculated result: 144 KiB/token × Your input: 8,192 tokens

    = 1.13 GiB

  3. KV cache

    Calculated result

    KV cache = KV cache per sequence × concurrent sequences

    = Calculated result: 1.13 GiB × Your input: 4

    = 4.5 GiB

›Memory per GPU and in total
  1. Required memory per GPU

    Estimate

    Required memory per GPU = Weights in memory + KV cache + Runtime overhead

    = Calculated result: 15.26 GiB + Calculated result: 4.5 GiB + Heuristic: 3 GiB

    = 22.76 GiB

  2. Model with runtime overhead

    Estimate

    Model with runtime overhead = Weights in memory + Runtime overhead

    = Calculated result: 15.26 GiB + Heuristic: 3 GiB

    = 18.26 GiB

›Fit on the GPU
  1. Usable memory per GPU

    Estimate

    Usable memory per GPU = GPU memory × usable share ÷ 100

    = Official specification: 96 GiB × Assumption: 90 % ÷ 100

    = 86.4 GiB

  2. Comfortable limit per GPU

    Estimate

    Comfortable limit per GPU = Usable memory per GPU × (100 − required headroom) ÷ 100

    = Estimate: 86.4 GiB × (100 − Assumption: 10 %) ÷ 100

    = 77.76 GiB

  3. Remaining memory per GPU

    Estimate

    Remaining memory per GPU = Usable memory per GPU − Required memory per GPU

    = Estimate: 86.4 GiB − Estimate: 22.76 GiB

    = 63.64 GiB

  4. Utilization of usable memory

    Estimate

    Utilization of usable memory = Required memory per GPU ÷ Usable memory per GPU × 100

    = Estimate: 22.76 GiB ÷ Estimate: 86.4 GiB × 100

    = 26.34 %

›KV cache room
  1. Memory left for the KV cache per GPU

    Estimate

    Memory left for the KV cache per GPU = max(0, Usable memory per GPU − Weights in memory − Runtime overhead)

    = max(0, Estimate: 86.4 GiB − Calculated result: 15.26 GiB − Heuristic: 3 GiB)

    = 68.14 GiB

  2. KV cache capacity

    Estimate

    KV cache capacity = floor(Memory left for the KV cache per GPU ÷ KV cache per token)

    = floor(Estimate: 68.14 GiB ÷ Calculated result: 144 KiB/token)

    = 496,206 tokens

  3. Sequences of this context that fit

    Estimate

    Sequences of this context that fit = KV cache capacity ÷ context length

    = Estimate: 496,206 tokens ÷ Your input: 8,192 tokens

    = 60.57 ×

›At 1 GPU memory minimum, smallest valid split, recommended
  1. Required memory per GPU

    Estimate

    Required memory per GPU = Weights in memory + KV cache + Runtime overhead

    = Calculated result: 15.26 GiB + Calculated result: 4.5 GiB + Heuristic: 3 GiB

    = 22.76 GiB

  2. Usable memory per GPU

    Estimate

    Usable memory per GPU = GPU memory × usable share ÷ 100

    = Official specification: 96 GiB × Assumption: 90 % ÷ 100

    = 86.4 GiB

  3. Comfortable limit per GPU

    Estimate

    Comfortable limit per GPU = Usable memory per GPU × (100 − required headroom) ÷ 100

    = Estimate: 86.4 GiB × (100 − Assumption: 10 %) ÷ 100

    = 77.76 GiB

  4. Remaining memory per GPU

    Estimate

    Remaining memory per GPU = Usable memory per GPU − Required memory per GPU

    = Estimate: 86.4 GiB − Estimate: 22.76 GiB

    = 63.64 GiB

  5. Utilization of usable memory

    Estimate

    Utilization of usable memory = Required memory per GPU ÷ Usable memory per GPU × 100

    = Estimate: 22.76 GiB ÷ Estimate: 86.4 GiB × 100

    = 26.34 %

Assumptions

  • Assumption: The KV cache is stored in blocks (16 tokens in vLLM), so the real capacity is slightly below the number shown.
  • Heuristic: Runtime overhead is 3 GiB per GPU for the CUDA context, activations and graphs. It is a heuristic: vLLM measured 2.57 GiB for an 8B model, and it varies with engine and settings. Change
  • Assumption: Only 90 % of the GPU memory is given to the model. Serving engines reserve the rest: vLLM's default is 92 percent (documentation of version 0.32). Change
  • Assumption: A fit counts as comfortable when at least 10 % of the usable memory stays free. Change
  • Assumption: NVIDIA prints GPU memory in GB, and the hardware holds that many GiB: an H100 80 GB has 80 GiB, and nvidia-smi shows 79.6. The few percent that ECC and the driver keep back are covered by the usable share.
  • Assumption: The KV cache precision is set apart from the weight precision. Quantizing the weights does not shrink the KV cache or the overhead. Change
  • Assumption: Every sequence is assumed to use the full context at the same time, the worst case. Real traffic is usually shorter. Change
  • Assumption: Several GPUs are assumed to share the model with tensor parallelism, as vLLM does: weights and KV heads are split, and every GPU pays the runtime overhead.
See what else runs on this hardwareOpens the list of models for this GPU setup

Fits with headroom22.76 GiB / 86.4 GiBrequired / usable

Why it matters

The number on a model card is the weights. A running model also holds a KV cache that grows with context and concurrency, plus runtime overhead, and every GPU must hold its own share: the memory of several GPUs is not one pool. Planning with the weights alone is the most common sizing mistake.

How to read the result

Fits with headroom leaves your safety margin free on every GPU. Fits in theory is below the usable memory with less margin than you asked for. Does not fit means a GPU would run out. The memory budget shows each part for all GPUs and for one. The GPU counts follow vLLM's guidance: tensor parallelism inside a server, pipeline stages beyond it. The deployment layout lets you divide the GPUs another way and see what each way holds.

Local AI and sovereignty

Running a model on hardware you control is one input to a sovereignty decision. It does not by itself make a deployment sovereign, GDPR compliant or EU AI Act compliant.

These tools come from the AI Without the Cloud workshop.

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